Fixed some copy description exceptions.
Fix some of the collapse of the royal city.
Fixed a judgment anomaly when Zeth AI released Shadow Wrap, which prevented him from releasing the skill.
Fixed a bug where the occasional invisibility would not work.
Adjust the effect of the set:
When the countermeasure is successful, it will additionally deal 5% xHP mental damage to the enemy and exempt from the sealing effect.
Magnet I: When hit, 30% chance to disarm the attacker for 1 turn.